The Recorder allows you to capture and save data from the Unity Editor during Play mode: animations, videos, images, audio, arbitrary output variables (AOVs), and more. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
Hello! inside our game, we often have some UI Button tagged ad "EditorOnly", those buttons serve debugging purpose, and are not present in the final build.
It could be nice to include a boolean in this tool to disable any EditorOnly gameObject appearing in scene when they are first loaded.
first add a boolean "disable EditorOnly tag"
then listen to Scene Openning (Single OR additive mode)
Every time a scene load, disable every "EditorOnly" tag
Hello! inside our game, we often have some UI Button tagged ad "EditorOnly", those buttons serve debugging purpose, and are not present in the final build.
It could be nice to include a boolean in this tool to disable any EditorOnly gameObject appearing in scene when they are first loaded.