The tile highlighter is sometimes slow as hell: the problem being that it relies on Update while it should rely on game ticks , but game ticks are not available during the "Select Landing site" phase of the game (they are only running during the play state, which starts when the colony itself is running).
Proposal would be:
rely on game ticks if the colony if settled (play state)
rely on some sorts of private (mod-only) ticks during the non play state ("Select landing site" phase).
The tile highlighter is sometimes slow as hell: the problem being that it relies on
Update
while it should rely on game ticks , but game ticks are not available during the "Select Landing site" phase of the game (they are only running during the play state, which starts when the colony itself is running).Proposal would be: