Hey,
that might be intended, but it would be super nice if the god mode tab would also work outside of the initial deployment on a world.
That would allow to edit other tiles you may want to move to, or even just fix that seemingly vanilla bug where stone types on your map at some point after generation just randomly change to something else and when using the deep drill you get a stone that hasn't been on the map when it was generated. Currently I need to use the overcomplex World Edit 2.0 to fix that.
Currently the god mode tab only appears when developer mode and god mode are turned on and you are in the initial deployment screen from creating a world. Later on when going onto the map, the tab simply doesn't appear anymore.
Hey, that might be intended, but it would be super nice if the god mode tab would also work outside of the initial deployment on a world. That would allow to edit other tiles you may want to move to, or even just fix that seemingly vanilla bug where stone types on your map at some point after generation just randomly change to something else and when using the deep drill you get a stone that hasn't been on the map when it was generated. Currently I need to use the overcomplex World Edit 2.0 to fix that.
Currently the god mode tab only appears when developer mode and god mode are turned on and you are in the initial deployment screen from creating a world. Later on when going onto the map, the tab simply doesn't appear anymore.