nelsonxb / GraphPaperRaceGame

Implementation of Racetrack (graph paper game)
MIT License
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Graph Paper Race Game

Build Status

GPRG is based off of a game traditionally played on grid paper. A track is drawn on a grid. A starting line is determined, and a number of 'vehicles' are drawn at this line. Vehicles move in turn. Each turn, a vehicle may accelerate or decelerate by -1, 0 or 1 M/s (Manhattan-units per second), on each axis independently. The goal is to be the first to the finish line (which may also be the starting line in a circuit).

Project

This game will initially be implemented in Groovy using Slick2D 1.0.1. Official IRC is EsperNet#gprg (because why not).

Ground rules

Directory structure

It's gonna be this way, because Gradle prefers it like this. Also, it makes a fair bit of sense (everything has its place).

IDE setup

Creating a distribution

Finding something to help with

If you want to contribute, check the issue tracker. Use the fork/pull-request contribution method.