nhn / socket.io-client-unity3d

socket.io-Client for Unity3D, which is compatible with socket.io v1.x
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Implement Disconnect event handling #10

Closed ppz0th closed 7 years ago

ppz0th commented 7 years ago

I've done with "disconnect" event handling and also I found bugs in the reconnection process and fixed it. The previous code occur infinite reconnect trial even after a socket have reconnected.