nhn / socket.io-client-unity3d

socket.io-Client for Unity3D, which is compatible with socket.io v1.x
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csharp game-development realtime-messaging socket-io socket-io-client unity3d unity3d-plugin

Socket.IO-Client-Unity3D

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Features

Socket.IO-Client for Unity3D, which is compatible with Socket.IO v1.0 and later. (Socket.IO V2 is not supported currently) Socket.io is Opensource Realtime application framework. Socket.io group page : https://github.com/socketio

Versioning

Documentation

Reference to the Wiki section of GitHub.

Roadmap

Milestones

Milestone Release Date
1.0.0 April 2017
1.0.1 May 2017
1.1.1 July 2017
2.0.0 2017

2.0.0 features planed

Improve performance and convenience, and documentation. Consider the performance test. Support Socket.IO v2.

Contributing

Bug Reporting

If you find a bug, it is very important to report it. We would like to help you and smash the bug away. If you can fix a bug, you can send pull request (Should register a issue before sending PR)

Before Reporting

Look into our issue tracker to see if the bug was already reported and you can add more information of the bug.

Creating new issue

A bug report should contain the following

Thank you for reporting a bug!

Mailing list

dl_rtcs@nhnent.com

Contributor

License

Socket.IO-Client-Unity3D is licensed under the MIT license, see LICENSE for details.

The MIT License (MIT)

Copyright (c) 2017 NHN Entertainment Corp.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.