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socket.io-client-unity3d
socket.io-Client for Unity3D, which is compatible with socket.io v1.x
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v1.1.1rc code refactoring
#14
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ppz0th
closed
7 years ago
ppz0th
commented
7 years ago
Add SystemEvents enum to replace string-typed system event.
Add disconnect, reconnect event handling code in Connect sample scene.
Use Uri class to replace string-typed url param in Connect() method.