niccokunzmann / ping

using pyro to create a game
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About

This project uses Pyro4 and Pyrolite to create a slow sample game of breakout.

We use Python (Python2 or Python3 or Jython or IronPython), C# and Java.

This was tested under Windows and Linux.

Our final_presenation is in the presentations folder.

This was created for the seminar Component Programming and Middleware.

Use it

Start the files in the following order:

1 name server
2 the playfield
3 the ball builder
4 the block builder
5 one of the schedulers
6 the ping program (use a and d to move the slider)

And if you like you can create single items:

10 a ball
11 a block

When you are done you can run

99 shutdown

Problems

16th of July 2014

For more see the final_presenation in the presentations folder.

Suggestions

How to create nicer Proxies with three answers how to circumvent PyroProy.call("method", ...) and use PyroProxy.method(...) instead.