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nicebyte
/
nicegraf
An abstraction layer for graphics APIs.
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Initial metal-cpp implementation
#158
bennywwg
closed
1 year ago
1
Adding RenderDoc capture capabilities to samples
#157
abm-77
closed
1 year ago
0
Implement ngf_shutdown
#156
abm-77
closed
1 year ago
0
Rename ModuleHandle to ngf_module_handle
#155
abm-77
closed
1 year ago
0
[cmake] Updated cmake minimum version to ^3.23.3
#154
TheSenPie
closed
1 year ago
0
[vk] vulkan impl patch for swiftshader backend
#153
TheSenPie
closed
1 year ago
0
remove dependency on spv-reflect
#152
nicebyte
opened
1 year ago
2
remove "cannot disable primitive restart" log message from metal backend
#151
dBagrat
closed
11 months ago
2
Feature/adding renderdoc debugger support
#150
abm-77
closed
1 year ago
1
allow access to raw api objects backing images / buffers / command encoders
#149
nicebyte
closed
1 year ago
1
support indirect draws
#148
nicebyte
opened
1 year ago
0
make sure the vulkan backend works with swiftshader
#147
nicebyte
closed
1 year ago
1
Feature/sample count capability
#146
bennywwg
closed
1 year ago
4
samples don't run on M1 macbook
#145
nicebyte
closed
1 year ago
1
[build] fix backend test build for windows
#144
dBagrat
closed
1 year ago
0
[common] update dynamic array end pointer after expanding
#143
Snowblaze
closed
1 year ago
0
[wrappers] add bind_op creation method for storage buffers
#142
dBagrat
closed
1 year ago
0
document the compute shaders api
#141
nicebyte
opened
1 year ago
1
[wrappers] pass sync_op in ctors by reference instead of pointer
#140
dBagrat
closed
1 year ago
0
[wrappers] add bind_op creation method for storage images
#139
dBagrat
closed
1 year ago
0
[wrappers] add wrapper for compute_encoder
#138
dBagrat
closed
1 year ago
0
[vk] remove unused function
#137
dBagrat
closed
1 year ago
0
[wrapper] Fix xfer_encoder ctor/dtor and render_encoder move assignment
#136
dBagrat
closed
1 year ago
0
compute shaders support
#135
nicebyte
closed
1 year ago
0
cache descriptor set layouts
#134
nicebyte
opened
1 year ago
0
[vk] implement ngf_generate_mipmaps that doesn't suck
#133
nicebyte
closed
1 year ago
0
compute shader support
#132
nicebyte
closed
1 year ago
0
[api,mtl] add debug name to graphics_pipeline_info
#131
dBagrat
closed
1 year ago
0
[vk,mtl] add R8 signed and unsigned integer image formats
#130
dBagrat
closed
1 year ago
0
[samples] fix build error
#129
Snowblaze
closed
1 year ago
0
[test] update catch header
#128
Snowblaze
closed
1 year ago
0
support msaa resolve store action for render targets
#127
nicebyte
closed
1 year ago
0
Update README.md
#126
Snowblaze
closed
1 year ago
0
[mtl] fix source image size in bytes calculation in ngf_cmd_write_image
#125
dBagrat
closed
1 year ago
0
[vk,mtl] add 16-bit per channel normalized signed/unsigned image formats
#124
dBagrat
closed
2 years ago
0
[build] fix FindVulkanHeaders failing if VulkanHeaders was found beforehand
#123
andranik3949
closed
2 years ago
0
[samples] fix shaders according to coordinate system changes
#122
dBagrat
closed
2 years ago
0
[vk,mtl] make coordinate system equivalent to vulkan
#121
dBagrat
closed
2 years ago
0
[vk,mtl] add packed RGB10A2 image format
#120
dBagrat
closed
2 years ago
0
cache depth/stencil state for stencil mask commands
#119
nicebyte
opened
2 years ago
0
support creating layered images
#118
nicebyte
closed
2 years ago
0
api for resolving multisampled images
#117
nicebyte
closed
1 year ago
0
[api,vk,mtl] compressed format support (BC7 and ASTC)
#116
dBagrat
closed
2 years ago
0
[misc] reformat with clang-format
#115
dBagrat
closed
2 years ago
0
[mtl] skip performance_tier detection on iOS
#114
dBagrat
closed
2 years ago
0
implement texture readback
#113
nicebyte
closed
1 year ago
0
support compressed gpu formats
#112
nicebyte
closed
2 years ago
1
expand `ngf_device_capabilities` struct
#111
nicebyte
closed
2 years ago
1
remove `ngf_get_device_capabilities`
#110
nicebyte
closed
2 years ago
0
fix the uniform buffers sample on metal
#109
nicebyte
closed
2 years ago
2
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