This is a CommonJS module which allows you to connect to any TeamSpeak® 3 server which has the Server Query API enabled. Using the Server Query API, you can do everything a normal TeamSpeak user can do (except sending and receiving voice data) automatically via JavaScript/TypeScript (e. g. listing clients logged in on the server).
The Server Query specification is available here. I also created a script to import the complete query API from a TeamSpeak 3 server using the help command. This (json) dump will later be used to auto genrate some stuff. It is available as Gist here.
This is a fork of gwTumm's node-teamspeak which has been ported from JS to TS.
npm install -S node-ts # install package
After registering a Server Query account using your TeamSpeak Client, you can login using node-ts (Alternatively, you can login as the root account "ServerAdmin
" which is created during the installation of the server). The following code prints out a JSON-array containing all clients that are currently connected to the first virtual server:
import { TeamSpeakClient } from "node-ts";
// Node.js without ES Modules:
// const { TeamSpeakClient } = require("node-ts");
async function main() {
const client = new TeamSpeakClient("server.example.com");
try {
await client.connect();
await client.send("use", { sid: 1 });
const me = await client.send("whoami");
console.log(me);
// Log in to use more features
await client.send("login", {
client_login_name: "##USERNAME##",
client_login_password: "##PASSWORD##"
});
const clientList = await client.send("clientlist");
console.log(clientList);
await client.subscribePrivateTextEvents(); // Tell the server we want to receive private text events
// Register a callback for these events
client.on("textmessage", data => {
console.log(`Message received: ${data.msg}`);
});
} catch (err) {
console.error("An error occurred:")
console.error(err);
}
}
main();
Promise
. See the TypeScript file for more information.EventEmitter
. You can install listeners to the "close"
and "error"
event. The error-event will only be fired if there was socket-error, not if a sent command failed.servernotifyregister
(consider specification). Any event sent by the server that starts with "notify"
is then fired as an event (e. g. as soon as a notifyclientmove
notification is sent by the server, the TeamSpeakClient-instance fires the "clientmove"
event with only one parameter which is an object containing the given parameters).