nkholski / phaser3-es6-webpack

Generic platformer and Phaser 3 bootstrap project
http://metroid.niklasberg.se/phaser3platformer/
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Added missing mario/bendSuper sprite definition #20

Closed harrythree closed 5 years ago

harrythree commented 5 years ago

This should fix the missing sprite definition for mario/bendSuper that was reported in issue #19

nkholski commented 5 years ago

Thanks! I see that you have only updated one file so I need to ask how you edited it. The sprite atlas files are located in the rawassets-folder and the json is generated using Texturepacker. Did you update the texturepacker project file and the frame that was missing or did you just run it and got it working? If the json is edited by hand I can't merge it since the fix will be destroyed next time a json is generated.

harrythree commented 5 years ago

Ah yea that makes sense. I’ll run it through TP and generate the new files.

nkholski commented 5 years ago

Thanks! If you want you could try to remove this file in the assets folder (not rawAssets): https://github.com/nkholski/phaser3-es6-webpack/blob/master/assets/images/mario-sprites.png And ensure it's working fine without it so that all sprites use the atlas from now.