This repository started as a sandbox for testing out Phaser 3 while it was in Beta bundeled with a few examples. These examples are now removed and replaced with a generic platformer project that explores Phaser 3 API. With the example project removed this is still a good boiler plate to start with. The aim of the platformer is not to relase a game but to try stuff out and to share something for others to learn from. I usually think the best way to learn is to read and manipulate source code. A quick disclaimer though, even if my aim is to identify best practices that's far from where the source code is today. I don't use pools. I do define at least one global function. Etc etc.
Live demo: http://metroid.niklasberg.se/phaser3platformer/
The boiler plate code is based on the excellent Bootstrap project for Phaser 2 "Phaser + ES6 + Webpack" (https://github.com/lean/phaser-es6-webpack), which was based on https://github.com/belohlavek/phaser-es6-boilerplate and https://github.com/cstuncsik/phaser-es6-demo. Most of this project is an exact copy of that repository, only with the Phaser package updated to Phaser 3 and the example replaced with one based on Phaser 3. If (or when) Lean releases a Phaser 3 version of their own I'll probably shift to use that and focus on the generic platformer.
Disclaimer: The generic platformer isn't an attempt to recreate any copyrighted game, and it will not become a playable game. You get nothing out of this besides learning about Phaser 3.
Please any submit issues you have, including proposals. Ask me before preparing a PR or your PR might be rejected if in conflict with other ideas and planned way to do stuff. This would be great:
A messy list of things I used from the Phaser API. I'll try to improve this, but it gives a hint of what you might expect to find in the source code to read bring to your own projects.
Preloader
Input
Audio
Animations
Tilemaps
Tilesprite
Sprites
Physics
Groups
BitmapText
Tweens
You’ll need to install a few things before you have a working copy of the project.
Navigate into your workspace directory.
Run:
git clone https://github.com/nkholski/phaser3-es6-webpack.git
Navigate to the cloned repo’s directory.
Run:
npm install
or if you choose yarn, just run yarn
Run:
npm run dev
This will run a server so you can run the game in a browser.
Open your browser and enter localhost:3000 into the address bar.
Also this will start a watch process, so you can change the source and the process will recompile and refresh the browser.
Run:
npm run deploy
This will optimize and minimize the compiled bundle.