Eureka is an old-school computer roleplaying-game (CRPG) engine as well as work in progress and has been for about 10 years on and off. It comes with one demo game that can already be played.
I am of the opinion that CRPGs in the truest sense of the word have more or less disappeared after the late 1980s. What followed then was a wave of action adventures, wrongly labelled as CRPGs, that lacked depth and traded immersive game play for hollywood-like graphics/sound effects, and complex multi-dimensional models of a gaming world for some boring, linear story telling. And don't get me started on online multiplayer - I have a life.
So, no, I won't update the graphics (much), and what you see below is not a bug. It is, what you get. If you don't like that, do us both a favour and get back to your Playstation before you contact me about it.
However, if at this point, you're still reading, then perhaps you will find Eureka's approach appealing.
Right now, there exist only some pre-releases, which you can obtain
from the releases section on this page and then install like any other
GNU-software package (that is, configure
, make
, sudo make install
). Alternatively, you can pull the C++ sources from here, and
call autogen.sh
to create a configure script and Makefile for
you. You will need to have SDL2, Boost >= 1.7.x, GTKMM-3.x,
libxml++-3.0 and Lua5.3 installed in order to build it.
After you did a make install
, you can play the demo game by invoking
eureka Demoworld
on your terminal, where Demoworld
is simply the name of the demo
game.
Beware of bugs though!
Exploring the vast outdoors landscapes
Wandering around a town
Engaged in a battle in some dark, deep dungeon
Conversations with town folks
Eureka is copyrighted by Andreas Bauer, a@pspace.org.
It is free of charge and released under the terms of the GPL 3.
Sources for additional multimedia files, used for the demo game that comes with it, are attributed in data/COPYRIGHT.