nosoop / SM-TFCWXBaseAttributes

Implementations of Custom Weapons 3 properties as custom attributes.
GNU General Public License v3.0
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sourcemod team-fortress-2 tf2-custom-weapons

Custom Weapons X Base Attributes

Attributes (in Custom Attributes framework format) reimplementing features that were integral to previous iterations of Custom Weapons.

While these are originally written with Custom Weapons X in mind, there is nothing preventing their use with other plugins.

Dependencies

In addition to Custom Attributes, you'll need:

Attributes

Weapon models

viewmodel_override.smx provides three different attributes: clientmodel override, viewmodel override, and worldmodel override.

It also implements arm model override, which allows for visual replacements of the arm models. Animations are inherited from the original arms. This is quite cursed.

For known working models, use the ones in this Workshop Weapons Pack. You will need to do some additional work to use models intended as client-side replacements (e.g. those from GameBanana). I can't help you there; that's outside the scope of this plugin.

Contributing

Please do (but do file an issue first). The only reason this repository is available is because CWX would be otherwise dead in the water if a viewmodel plugin didn't exist.

License

Released under GPLv3.