craft is a DAO that operates minecraft server(s).
This chain is a DAO.
exp
craftd testnet start --enable-logging
Craft economy is functionally complete, and features:
group module daos
native cosmos NFTs
ibc v3 with interchain accounts
a novel dao construction that governs the chain
integration with minecraft
More feature development occurs while tn one is running. We will use tn one to provide feedback and insights to the sdk team. Both Seahorse and An1 are looking into these versions, too.
When feature-complete (implmentation of mint-burn-redeem economy controlled by dao) there will be a second testnet & validator slashing gov prop
Testnet3, is hopefully a brief affair that leads directly into mainnet, with a feature freeze starting at the launch of tn2.
Tax/Revenue paid directly to a wallet (automation with modulewallet in future)
Taxes are "optional" in game (If not paid in time, lose that item/asset you were paying tax on).
Dao needs to mint exp with a gov tx. incuding when someone wants to exit dao @ NAV.
Every Validator gets 1EXP.
28 day unbonding time (limits DAO transactions)
1 year vesting schedule for 30 holders.
People request mint from gov proposal
DAO then votes to apporve/reject mint
If dao wants to sell exp, we want to make sure they have to vest 1yr+
Technical:
Governance needs to wrap mint module (where coins come from). Mint - interacts with bank & auth. The weapon - allows validators to be slashed by governance proposals. Makes gov wrap slashing module. Now proposal type which allows activating slashing module: https://github.com/cosmos/cosmos-sdk/pull/11024/files/2c70217489539bf6552356ef3a3978b7c14377f5
We need this custom gov proposal type (wraps bank mint & auth) to mint/burn exp from DAO