This is a C++11 wrapper for Mikko Mononen’s awesome GL-backed vector graphics renderer NanoVG. Additionally, it provides overloads for some of Cinder’s datatypes, and functions for rendering Path2d, Shape2d, PolyLine, SVG, etc. Currently this library must be used with the soon to be released Cinder 0.9.0 or greater.
This project is not complete by any means. Features are being added as they are needed. Contributions are definitely welcome!