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novalain
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gi-ray
A Monte-Carlo ray tracer from scratch in C++
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Show convergence iteratively
#110
novalain
opened
7 years ago
0
KD-Tree
#109
novalain
opened
7 years ago
0
Update README.md
#108
Carlbaum
closed
7 years ago
0
Add example image
#107
Carlbaum
closed
7 years ago
0
.obj loader
#106
novalain
closed
7 years ago
0
Display image on-screen
#105
Carlbaum
opened
7 years ago
4
arealight
#104
Carlbaum
opened
7 years ago
0
Visual studio setup and refactor
#103
Carlbaum
closed
7 years ago
1
Visual studio setup and refactoring
#102
Carlbaum
closed
7 years ago
0
Seg fault if image width != height
#101
novalain
opened
7 years ago
0
Various fixes
#100
novalain
closed
7 years ago
0
Uniform monte carlo and some other fixes
#99
novalain
closed
7 years ago
2
Just slightly changed the two weird ifs
#98
Carlbaum
closed
8 years ago
0
Fixed light color. Think its correct now
#97
Carlbaum
closed
8 years ago
2
RAFACTOR - Data Orientify everything?
#96
Carlbaum
opened
8 years ago
0
Cleanup the sphere intersection function
#95
Carlbaum
closed
8 years ago
1
Fixup diffuse case in shade?
#94
Carlbaum
closed
8 years ago
1
Fix shadow rays and structure
#93
novalain
closed
8 years ago
1
Implemented Refraction
#92
Carlbaum
closed
8 years ago
0
Parallelize on GPU?
#91
novalain
opened
8 years ago
2
Fix shadow rays
#90
Carlbaum
closed
8 years ago
0
Fresnel law
#89
novalain
opened
8 years ago
0
Implement importance
#88
Carlbaum
closed
8 years ago
0
Refactor
#87
novalain
closed
7 years ago
1
Implement max depth
#86
novalain
closed
8 years ago
0
Perfect reflection 4
#85
novalain
closed
8 years ago
0
Shadow rays
#84
novalain
closed
8 years ago
0
Perfect reflection
#83
novalain
closed
8 years ago
0
Shadow rays
#82
novalain
closed
8 years ago
0
Light improvements
#81
novalain
closed
8 years ago
0
Mat not color
#80
Carlbaum
closed
8 years ago
0
Mat not color
#79
Carlbaum
closed
8 years ago
0
Material not color
#78
Carlbaum
closed
8 years ago
0
Make every triangle store its own Material
#77
Carlbaum
closed
8 years ago
0
Small changes/additions
#76
Carlbaum
closed
8 years ago
0
Create intersection point and compute lightning
#75
novalain
closed
8 years ago
0
Perfect reflection function
#74
novalain
closed
8 years ago
0
Create intersection point and compute lightning
#73
novalain
closed
8 years ago
1
Implement ray bouncing
#72
novalain
closed
8 years ago
0
Create simple material class
#71
novalain
closed
8 years ago
0
Implement sphere3
#70
novalain
closed
8 years ago
0
Implement sphere2
#69
novalain
closed
8 years ago
0
Implement sphere
#68
novalain
closed
8 years ago
0
Refractions
#67
Carlbaum
closed
8 years ago
0
Specular reflections
#66
Carlbaum
closed
8 years ago
0
Create Material class
#65
novalain
closed
8 years ago
0
Implemented a PointLight class
#64
Carlbaum
closed
8 years ago
0
Added tetrahedron functionality and cleaned up the wall creations
#63
Carlbaum
closed
8 years ago
0
Changed RayIntersection to return bool and update z by reference
#62
Carlbaum
closed
8 years ago
0
Finish whitted ray tracer
#61
novalain
closed
8 years ago
2
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