nvksv / maybe-async-cfg

A procedure macro to unify sync and async implementations depending on the features of your crate
MIT License
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Maybe-Async-Cfg Procedure Macro

Why bother writing similar code twice for blocking and async code?

Build Status MIT licensed Latest Version maybe-async

When implementing both sync and async versions of API in a crate, most API of the two version are almost the same except for some async/await keyword.

maybe-async-cfg help unifying async and sync implementation by procedural macro.

The maybe procedural macro can be applied to the following codes:

RECOMMENDATION: Enable resolver ver2 in your crate, which is introduced in Rust 1.51. If not, two crates in dependency with conflict version (one async and another blocking) can fail compilation.

Motivation

The async/await language feature alters the async world of rust. Comparing with the map/and_then style, now the async code really resembles sync version code.

In many crates, the async and sync version of crates shares the same API, but the minor difference that all async code must be awaited prevent the unification of async and sync code. In other words, we are forced to write an async and an sync implementation respectively.

Macros in Detail

To use maybe-async-cfg, we must know which block of codes is only used on sync implementation, and which on async. These two versions of the implementation should share the same function signatures except for async/await keywords.

Use maybe macro for code that is the same in both async and sync versions except for async/await keywords. Specify in the macro parameters the conditions (based on features) under which async and/or sync versions of the code should appear.

Doctests

When writing doctests, you can mark them as applicable only in the corresponding code version. To do this, specify only_if(_VARIANTKEY) in the doctest attributes. Then in all other versions of the code, this doctest will be replaced with an empty string.

#[maybe_async_cfg::maybe(
    idents(Foo),
    sync(feature="use_sync"),
    async(feature="use_async")
)]
/// This is a structure. 
/// ```rust, only_if(sync)
/// let s = StructSync{ f: FooSync::new() };
/// ```
/// ```rust, only_if(async)
/// let s = StructAsync{ f: FooAsync::new().await };
/// ```
struct Struct {
    f: Foo,
}

After conversion:

#[cfg(feature="use_sync")]
/// This is a structure. 
/// ```rust, only_if(sync)
/// let s = StructSync{ f: FooSync::new() };
/// ```
///
struct StructSync {
f: FooSync,
}
#[cfg(feature="use_async")]
/// This is a structure. 
///
/// ```rust, only_if(async)
/// let s = StructAsync{ f: FooAsync::new().await };
/// ```
struct StructAsync {
    f: FooAsync,
}

Examples

rust client for services

When implementing rust client for any services, like awz3. The higher level API of async and sync version is almost the same, such as creating or deleting a bucket, retrieving an object and etc.

The example service_client is a proof of concept that maybe_async_cfg can actually free us from writing almost the same code for sync and async. We can toggle between a sync AWZ3 client and async one by is_sync feature gate when we add maybe-async-cfg to dependency.

Acknowledgements

This crate is a redesigned fork of these wonderful crates:

Thanks!

License

MIT