Closed DerpedCrusader closed 1 year ago
Can you take another video with G-Sync enabled and show_fps
set to 2
? Is this problem alleviated when fullscreen is enabled? This may be an nVidia issue ultimately, according to Spike.
It is alleviated when fullscreen is enabled
heres what it looks like with show_fps 2
also... some other... weird oddity...
Going to close this as it's better suited being posted on the FTE repo: https://github.com/fte-team/fteqw. You can probably use the same footage and most of the same details there and get an actual fix.
Describe the bug when starting the game with G-Sync enabled, some weird stuff occurs, like gl_blendsprites being turned off, and weird frame interpolation
the interpolation errors only happen when above 60hz
To Reproduce Steps to reproduce the behavior:
Expected behavior
you'd expect it to be like any other frame rate cap or limiter, where it caps it around the refreshrate (which it does at 60hz)
and to leave certain commands uneffected
Screenshots/Footage in this footage, the application on the right was started up without G-Sync enabled, and the one on the left was started with G-Sync enabled, as indicated by the icon in the top right corner of the application
the only command i entered was show_fps to make give proof to everything working properly
https://user-images.githubusercontent.com/13917665/178315456-66e3512f-af4b-4c5b-aa74-72b02f8fb62e.mp4
Affected Platforms:
Additional context I don't know if this is something than can be fixed, I'd say for the time being, try to find a way to disable G-Sync specifically for NZP, and it should run smooth as butter