nzp-team / nzportable

Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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Revives take a long time to start #633

Closed Weigurde closed 3 months ago

Weigurde commented 8 months ago

Describe the bug When a player is downed, +use needs to be held down for several seconds before a player starts to be revived. To Reproduce Steps to reproduce the behavior:

  1. Go in coop with a player
  2. Have them get downed
  3. Attempt to revive them
  4. Observe

Expected behavior The player begins to be revived when the player holds E on them. Screenshots/Footage

zqpvr commented 8 months ago

I also have this issue.

zqpvr commented 7 months ago

seems to be fixed

MotoLegacy commented 7 months ago

seems to be fixed

No it is not. Do not assume magical fixes without a commit link.

zqpvr commented 7 months ago

acutally it is fixed. it was only and issue with me and him.

zqpvr commented 7 months ago

and another a few other guys reviving works now

MotoLegacy commented 7 months ago

I was able to reproduce this locally last night. Please stop bloating this issue. It working for you means you've discovered (intentionally or not) some workaround. I should not have to explain this..

zqpvr commented 7 months ago

I doesn't happen most of the time when people are updated to the latest release and not modifying game files.

Tibzyyy commented 7 months ago

I have the same issue, does not trigger that I am trying to revive him

MotoLegacy commented 3 months ago

https://github.com/nzp-team/quakec/commit/0abf4b18f9fad78cba0f400b66ea025568ff497b