nzp-team / nzportable

Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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Missing binaries in release 2.0.0-indev+20240616071911 #781

Closed coreybruce closed 1 week ago

coreybruce commented 1 week ago

Hey guys your new release 2.0.0-indev+20240616071911 that you did no longer has binaries while the last version 2.0.0-indev+20240611071920 which did and now this version is missing binaries on multiple architectures/OS versions

image

Also please don't delete the releases history and please properly version the releases even if it's a nightly release :smile:

Use this as an example for nightly versioning with releases and tags https://github.com/ruffle-rs/ruffle/releases

Awesome project and super addicted btw :smile:

Peter0x44 commented 1 week ago

Yikes. This is probably because we started using SDL and the names of the executables changed. https://github.com/nzp-team/fteqw/actions/runs/9530821223 In the meantime, you can download the binary you want from here, and copy it next to the "nzp" directory.

MotoLegacy commented 1 week ago

fixed, new releases are up https://github.com/nzp-team/nzportable/commit/a34fb0ae6ca9e9532535ae2a619630a21324012e

coreybruce commented 1 week ago

Thanks for fixing this!

Also I would recommend on adding separate releases pages and tags instead of editing the same one if that is what your doing so users can go back to what ever version in case anything does happen or a bug exists :P

I also wanted to make a AUR package for this and it would be so much easier to manage version to version if it had proper versioning