nzp-team / nzportable

Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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ambient_generic keeps looping sound #825

Closed Revnova closed 2 months ago

Revnova commented 4 months ago

Describe the bug ambient_generic keeps looping .wav when the "start silent" spawnflag is disabled. triggering it with anything will not stop it.

To Reproduce Steps to reproduce the behavior:

  1. create a quick simple map
  2. add ambient_generic with the track of your choice
  3. do not enable "start silent" spawnflag.
  4. hear that the sound will loop

Expected behavior shouldn't always loop

Screenshots/Footage image

https://github.com/nzp-team/nzportable/assets/34180180/02bb19cf-97c3-46a8-a76f-69c8b54e4bbd

Affected Platforms

only tested on fte

MotoLegacy commented 2 months ago

Isn't the "Not looping" spawnflag supposed to achieve this desired effect? Feel free to re-open to clarify if needbe.