Open DerpedCrusader opened 1 month ago
Describe the bug Sprites without the fullbright spawn flag are rendered as fullbright
fullbright
To Reproduce Steps to reproduce the behavior:
Expected behavior The sprite to use the local lighting to determine light values
Screenshots/Footage Vita:
Affected Platforms
I have only tested Vita and 3ds, but its likely PSP has this as well
Confirming R_LightPoint not used in dQuake either.
R_LightPoint
Describe the bug Sprites without the
fullbright
spawn flag are rendered as fullbrightTo Reproduce Steps to reproduce the behavior:
Expected behavior The sprite to use the local lighting to determine light values
Screenshots/Footage Vita:![image](https://github.com/user-attachments/assets/9412892c-4f33-4dea-9516-27a37508fffa)
Affected Platforms
I have only tested Vita and 3ds, but its likely PSP has this as well