nzp-team / nzportable

Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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`R_LightPoint` not polled for sprites #838

Open DerpedCrusader opened 1 month ago

DerpedCrusader commented 1 month ago

Describe the bug Sprites without the fullbright spawn flag are rendered as fullbright

To Reproduce Steps to reproduce the behavior:

  1. make a map with a non-fullbright sprite
  2. put it in a dark area
  3. bug should be visible

Expected behavior The sprite to use the local lighting to determine light values

Screenshots/Footage Vita: image

Affected Platforms

I have only tested Vita and 3ds, but its likely PSP has this as well

MotoLegacy commented 1 month ago

Confirming R_LightPoint not used in dQuake either.