nzp-team / nzportable

Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
478 stars 48 forks source link

[SERVER] Fire Objects from TrenchBroom doesn't appear In-Game #85

Closed Paindeluxe closed 1 year ago

Paindeluxe commented 1 year ago

Describe the bug A clear and concise description of what the bug is.

The TrenchBroom Entitys/Objects with fire in their name don't appear In-Game

To Reproduce Steps to reproduce the behavior:

  1. Open TrenchBroom.
  2. Place the any Fire Object.
  3. Compile.
  4. See no Fire.
  5. Damn the Firefighters for extinguishing the flames!

Expected behavior A Fire should appear at the spot of the fire Object is located at in TrenchBroom. Screenshots/Footage If applicable, add screenshots or video to help explain your problem.

The .png

Affected Platforms:

# Please make note of any platforms you DID NOT test on.

Additional context Add any other context about the problem here.

Fix pls

BCDeshiG commented 1 year ago

It's used in Fegefeuer above the barrel near double tap.

MotoLegacy commented 1 year ago

Closing as I can confirm place_fire is functioning correctly. The fire effects in FTE are a little sub-par compared to our other platforms and sometimes they aren't displayed, they show up for about a second and then dissipate for a second, repeatedly.