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o3de
/
o3de-multiplayersample
Multiplayer sample project for the Open 3D Engine
https://o3de.org
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MPS client crashes with exit code: 0xc0000005 during RemoveEntities
#390
mcphedar
closed
1 year ago
3
MultiplayerSample Crash on Quit: Atom Material
#389
mcphedar
closed
1 year ago
5
Fix DCO
#388
lmbr-pip
closed
1 year ago
0
Create dco fixup configuration
#387
amzn-changml
closed
1 year ago
0
Merge stabilization to development
#386
mbalfour-amzn
closed
1 year ago
0
Add DCO fixup config
#385
amzn-changml
closed
1 year ago
0
Merge stabilization to development
#384
mbalfour-amzn
closed
1 year ago
0
Update README.md to explicitly mention LFS
#383
lmbr-pip
closed
1 year ago
1
Documentation for the settings screen.
#382
mbalfour-amzn
closed
1 year ago
0
Fix Linux type conversion errors
#381
lmbr-pip
closed
1 year ago
0
Add release notes to sample
#380
lmbr-pip
closed
1 year ago
0
Add fullscreen/windowed toggle.
#379
mbalfour-amzn
closed
1 year ago
0
Energy ball refactor
#378
kberg0
closed
1 year ago
0
Fix UI in GameplayTest.
#377
mbalfour-amzn
closed
1 year ago
0
Added "disconnect" call to script to reset the multiplayer state to allow LoadLevel to work
#376
mbalfour-amzn
closed
1 year ago
0
Qingtao/gitflow_230420_o3de-multiplayersample
#375
VickyAtAZ
closed
1 year ago
0
Add persistent user settings support.
#374
mbalfour-amzn
closed
1 year ago
0
Update README.md to include branch matching information
#373
lmbr-pip
closed
1 year ago
0
Update README with branch matching instructions
#372
lmbr-pip
closed
1 year ago
1
Energy cannon / energy ball refactors
#371
kberg0
closed
1 year ago
0
MPS: Connect to GameLift with Player Session Data
#370
AMZN-Gene
closed
1 year ago
0
Adding comment components to level art entities
#369
mcphedar
closed
1 year ago
0
Adds background music to the multiplayer sample project
#368
kberg0
closed
1 year ago
0
Changed registry keys so that they end up in final pak files.
#367
mbalfour-amzn
closed
1 year ago
2
Merge MPS stabilization/2305 to development
#366
moudgils
closed
1 year ago
0
Rename credit.md to credits.md
#365
mcphedar
closed
1 year ago
0
First pass of MPS credit.md
#364
mcphedar
closed
1 year ago
0
Energy Ball Fixes
#363
mbalfour-amzn
closed
1 year ago
0
Updated the scripting sample for performance tests
#362
SelfishOlex
closed
1 year ago
0
Ajust win condition to reduce occurency.
#361
lmbr-pip
closed
1 year ago
0
Multiplayer Sample GameLift Gem
#360
AMZN-Gene
closed
1 year ago
0
Space Cannon Energy Ball projectiles are not always visible
#359
mcphedar
closed
1 year ago
9
UI Tweak
#358
HogJonny-AMZN
closed
1 year ago
5
Merge Stabilization into Development
#357
AMZN-Gene
closed
1 year ago
0
Energy ball package build debugging
#356
kberg0
closed
1 year ago
1
Teleporting causes noticeable/unexpected transitions in the anim state
#355
mcphedar
opened
1 year ago
1
Remove the entry player spawner entry causing players to spawn into space
#354
mbalfour-amzn
closed
1 year ago
1
Some ImGui windows always block all player input even after ImGui is hidden
#353
mcphedar
opened
1 year ago
1
Entering game mode prints out multiple hierarchy errors
#352
mcphedar
opened
1 year ago
1
Add controls to prevent clients connecting when game is at max player cap.
#351
mcphedar
opened
1 year ago
1
TraceWeapon::Activate() client-side asserts on running out of space in active shots array
#350
mcphedar
opened
1 year ago
0
MPS crash: NetBindComponent::NotifyPreRender
#349
mcphedar
closed
1 year ago
2
Sometimes the player slides while running
#348
mcphedar
opened
1 year ago
0
If an e-mail or sys tray notification comes up over the window, the cursor can potentially click on it
#347
mcphedar
opened
1 year ago
0
MPS crash: AtomActorInstance::UnregisterActor
#346
mcphedar
opened
1 year ago
1
Adding first-pass code for a partially functioning settings screen.
#345
mbalfour-amzn
closed
1 year ago
0
Multiple log entries where the client gets multiple corrections for the same reset count mismatch
#344
mcphedar
opened
1 year ago
0
tkothadev/gitflow_230411_o3de-multiplayersample
#343
tkothadev
closed
1 year ago
0
UI reorganization
#342
mbalfour-amzn
closed
1 year ago
0
Fixing PostProcessParent.pass to reference correct Taa pass.
#341
invertednormal
closed
1 year ago
0
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