o3de / sig-network

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Open 3D Engine Special Interest Group for Networking (SIG Network)

This repository holds materials for the Open 3D Engine Foundation Special Interest Group for Networking (SIG-Network).

Description of SIG Network

We manage communication components for O3DE, including foundational networking layers, transport, multiplayer, client/server interactions and Cloud connectivity pieces of O3DE. See the SIG's charter for full details.

What does the SIG do?

How do I get involved?

Who can attend or participate?

O3DE cannot work without the help and input from as many of its community members as possible. You do not need anyone’s permission to get involved and contribute to the project. The #sig-network channel on O3DE Discord is a great place to begin getting involved. Many of our community members regularly share ideas, updates, and resources there. You can also find a number of topics under the GitHub Discussions area which need your input.

Helpful information

Some of this guide was influenced by the SIG-Simulation Readme. Thanks to the contributors there.