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obhq
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obliteration
Experimental free and open-source PlayStation 4 kernel
https://obliteration.net
Apache License 2.0
628
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18
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Implements socket addresses, bind and connect.
#833
SuchAFuriousDeath
closed
6 months ago
0
Adds listen and unix sockets, alters protocol selection
#832
SuchAFuriousDeath
closed
6 months ago
0
Smooth scrolling
#831
VocalFan
closed
6 months ago
0
Optimize m_games
#830
VocalFan
closed
6 months ago
0
Various code improvements
#829
SuchAFuriousDeath
closed
6 months ago
0
define more gc commands
#828
mikusp
closed
6 months ago
0
Add fallback icon0
#827
VocalFan
closed
6 months ago
0
patch_fs for VEX_Vmovups_ymm_ymmm256
#826
VocalFan
closed
2 months ago
3
Implement SYS_WRITE
#825
VocalFan
opened
6 months ago
0
Refactors clock_id, implements sys_clock_getres
#824
SuchAFuriousDeath
closed
6 months ago
0
Clock 4 for Windows, 13 for all platforms.
#823
VocalFan
closed
6 months ago
3
Implements sys_clock_gettime with clock_id = 4
#822
SuchAFuriousDeath
closed
6 months ago
0
Fix PKG installation
#821
VocalFan
opened
6 months ago
5
Add sys_mdbg_service case 01
#820
VocalFan
closed
5 months ago
2
Implements socket creation, initializes rng, gc and camera devices
#819
SuchAFuriousDeath
closed
6 months ago
1
Redesign Uio and IoVec
#817
ultimaweapon
closed
6 months ago
21
Fixes incorrect frontend path on Windows
#816
ultimaweapon
closed
6 months ago
0
Moves some syscalls out of VProc
#815
ultimaweapon
closed
6 months ago
0
Initializes ProcManager::spawn()
#814
ultimaweapon
closed
6 months ago
0
Updates README
#813
ultimaweapon
closed
6 months ago
0
Initializes ProcManager
#812
ultimaweapon
closed
6 months ago
0
Implements sys_netcontrol, refactors Filedesc::alloc
#811
SuchAFuriousDeath
closed
6 months ago
3
Fixes incorrect process ID for game process
#810
ultimaweapon
closed
6 months ago
1
Find out why switching the main thread credential to a game credential cause int44
#809
ultimaweapon
closed
6 months ago
1
Replaces Gutex thread park/unpark with Futex
#807
ultimaweapon
closed
6 months ago
0
Moves ELF handling to kernel
#806
ultimaweapon
closed
6 months ago
0
Uses process credential on main thread
#805
ultimaweapon
closed
6 months ago
15
Implement /dev/rng
#804
SuchAFuriousDeath
closed
6 months ago
0
Implement /dev/camera
#803
SuchAFuriousDeath
closed
6 months ago
0
Implement sys_mmap_dmem
#802
SuchAFuriousDeath
opened
6 months ago
1
Implement sceprogramattribute and debuggableprocess
#801
VocalFan
closed
6 months ago
0
Incorrect path for new Windows builds.
#800
VocalFan
closed
6 months ago
0
Resolve the difference between our 'ModuleFlags' and fpPS4's 'rtld_flags'
#799
SuchAFuriousDeath
closed
6 months ago
3
More proper module reference counting
#798
mikusp
closed
6 months ago
0
Potentially improve step on installing Ninja for Windows.
#797
VocalFan
closed
6 months ago
0
Properly implement devfs_revoke
#796
SuchAFuriousDeath
opened
6 months ago
3
Properly implement the TIOCSCTTY ioctl
#795
SuchAFuriousDeath
opened
6 months ago
4
Implements sys_get_proc_type_info
#794
SuchAFuriousDeath
closed
6 months ago
0
Fixes offset related code
#793
SuchAFuriousDeath
closed
6 months ago
0
Implements device ioctl
#792
SuchAFuriousDeath
closed
6 months ago
4
Fixes library mount
#791
SuchAFuriousDeath
closed
6 months ago
0
Moves obj_list, list_main and list_global out of RTLD
#790
ultimaweapon
closed
6 months ago
0
Implements VFile read
#789
SuchAFuriousDeath
closed
6 months ago
0
Makes errno an enum
#788
SuchAFuriousDeath
closed
4 months ago
2
Adds lifetime parameter to IoVec::{try_}from_raw_parts
#787
ultimaweapon
closed
6 months ago
5
Uses Ninja to build on Windows
#785
ultimaweapon
closed
6 months ago
0
Moves syscall table to p_sysent
#784
ultimaweapon
closed
6 months ago
0
Use an enum for errors instead of an NonZeroI32
#782
ultimaweapon
opened
6 months ago
4
Implements seek and read on vfile
#781
SuchAFuriousDeath
closed
6 months ago
0
Renames MemoryManager to Vm
#780
ultimaweapon
closed
6 months ago
0
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