Closed obscurelyme closed 2 years ago
Like Unity3D, CoffeeMaker really needs to be able to generate 9-part slices from given UI sprites in order to keep corner resolutions the same yet still be able to scale horizontally and vertically to no end
https://user-images.githubusercontent.com/80992970/145911027-706edada-7434-4b90-8d61-f485ef7adda8.mp4
9-Part Slice UI Sprites
Like Unity3D, CoffeeMaker really needs to be able to generate 9-part slices from given UI sprites in order to keep corner resolutions the same yet still be able to scale horizontally and vertically to no end
https://user-images.githubusercontent.com/80992970/145911027-706edada-7434-4b90-8d61-f485ef7adda8.mp4