This sample illustrates the Meta XR Interaction SDK plugin.
You must have both the MetaXR Integration, and MetaXR InteractionSDK plugins installed for this sample project to load correctly (see below for instructions).
First, ensure you have Git LFS installed by running this command:
git lfs install
Then, clone this repo using the "Code" button above, or this command:
git clone https://github.com/oculus-samples/Unreal-InteractionSDK-Sample
The easiest way to get started is to use the prebuilt Unreal Engine from the Epic Games Launcher, with MetaXR plugin and MetaXR InteractionSDK plugin.
MetaIsdkSample.uproject
The Meta fork of Epic’s Unreal Engine will give you the most up to date integration of Oculus features. However, you must build the editor from its source.
Follow the instructions on Accessing Unreal Engine source code on GitHub to obtain:
Make sure you have Visual Studio installed properly:
MetaIsdkSample.uproject
Depending on your machine, the build may take awhile to complete.
The Meta License applies to the SDK and supporting material. The MIT License applies to only certain, clearly marked documents. If an individual file does not indicate which license it is subject to, then the Meta License applies.