Welcome to Dewdrop Farm!
Buy some seeds. Till the soil. Plant your crops. Water them daily. Pet the bunny. Harvest your crops. Sell for profit. Rinse and repeat.
Buy new tools. Watch the seasons. Take a break. Exploit the market. Buy a cow. Feed your cow. Shovel cow poop. It's your farm!
If you're playing on mobile, touch controls work. If you're playing on desktop, keys 1 through 6 change the active inventory slot. Keys F for farm, B for buy, S for sell, and I for info, change the active screen.
Coil subscribers get a bonus to luck!
Dewdrop Farm was built for js13kGames 2020. The version submitted to competition was v1.0.0. It's playable at: https://js13kgames.com/entries/dewdrop-farm.
Any updates to the game I make after the competition will be playable at: https://www.frankmitchell.org/dewdrop-farm. If you want to read about the development process, I kept a journal in DIARY.md.
Graphics were created in Aseprite and compressed with ImageOptim. Colors came from Adigun A. Polack's AAP-64 color palette.
The crops, land, water droplets, fertilizer, wildflower seeds, and dead crops are edits and recolors of work by josehzz. The originals are in the public domain. My versions are licensed under the same CC BY 4.0 license as the game itself.
The hoe was inspired by tools in Jerom's 32x32 Fantasy Tileset. It's licensed under the same CC BY-SA 3.0 license as that work.
The bunny, cow, coins, and sprinkler are edits and recolors of sprites from DragonDePlatino's DawnLike tileset. They're licensed under the same CC BY 4.0 license as that work.
The seed envelope, watering can, and garden hose are my own creations. They're licensed under the same CC BY 4.0 license as the game itself.
Node versions are managed via NVM.
nvm install
npm install
The dev
script will launch a development server on 127.0.0.1:3000.
npm run dev
The build
script will package the project.
npm run build
All code is licensed under a MIT license. See the LICENSE.md file for more details. Most graphics are licensed under some form of Creative Commons license. See the "Graphics" section of this README for more details. The game and text are licensed under a Creative Commons Attribution 4.0 International License.