openebs / mayastor

Dynamically provision Stateful Persistent Replicated Cluster-wide Fabric Volumes & Filesystems for Kubernetes that is provisioned from an optimized NVME SPDK backend data storage stack.
Apache License 2.0
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containers data-plane k8s kubernetes microvm nvme pvc rust storage storage-device storage-systems

Mayastor

FOSSA Status Releases OpenSSF Best Practices Slack Community Meetings built with nix

Table of contents


Mayastor is a cloud-native declarative data plane written in Rust. Our goal is to abstract storage resources and their differences through the data plane such that users only need to supply the what and do not have to worry about the how so that individual teams stay in control. We also try to be as unopinionated as possible. What this means is that we try to work with the existing storage systems you might already have and unify them as abstract resources instead of swapping them out whenever the resources are local or remote.

Some targeted use cases are:

User Documentation


The official user documentation for the Mayastor Project is published at: OpenEBS Replicated Storage

Overview

At a high-level, Mayastor consists of two major components.

Control plane:

Data plane:

Nexus

The Nexus is responsible for attaching to your storage resources and making it available to the host that is selected to run your k8s workload. We call these from the Nexus' point of view its "children". The goal we envision the Nexus to provide here, as it sits between the storage systems and PVCs, is loose coupling. A practical example: Once you are up and running with persistent workloads in a container, you need to move your data because the storage system that stores your PVC goes EOL. You now can control how this impacts your team without getting into storage migration projects, which are always painful and complicated. In reality, the individual storage volumes per team/app are relatively small, but today it is not possible for individual teams to handle their own storage needs. The Nexus provides the abstraction over the resources such that the developer teams stay in control. The reason we think this can work is because applications have changed, and the way they are built allows us to rethink they way we do things. Moreover, due to hardware [changes](https://searchstorage.techtarget.com/tip/NVMe-performance-challenges-expose-the-CPU-chokepoint) we in fact are forced to think about it. Based on storage URIs the Nexus knows how to connect to the resources and will make these resources available as a single device to a protocol standard protocol. These storage URIs are generated automatically by MOAC and it keeps track of what resources belong to what Nexus instance and subsequently to what PVC. You can also directly use the nexus from within your application code. For example:

use io_engine::descriptor::{Descriptor, DmaBuf};
use io_engine::bdev::nexus::nexus_bdev::nexus_create;

let children = vec![
      "aio:////disk1.img?blk_size=512".to_string(),
      // it is assumed these hosts are reachable over the network
      "nvmf://fooo/nqn.2019-05.io-openebs:disk0".into(),
      "nvmf://barr/nqn.2019-05.io-openebs:disk0".into()
];

// if no UUID given, one will be generated for you
let uuid = "b6565df-af19-4645-9f98-e6a8b8c13b58".to_string();

// create the nexus using the vector of child devices
let nexus = nexus_create("mynexus", 4096, 131_027, Some(uuid),  &children).await.unwrap();

// open a block descriptor
let bd = Descriptor::open(&nexus, true).unwrap();

// only use DMA buffers to issue IO, as its a member of the opened device
// alignment is handled implicitly
let mut buf = bd.dma_zmalloc(4096).unwrap();

// fill the buffer with a know value
buf.fill(0xff);

// write out the buffer to the nexus, all child devices will receive the
// same IO. Put differently. A single IO becomes three IOs
bd.write_at(0, &mut buf).await.unwrap();

// fill the buffer with zeros and read back the data
buf.fill(0x00);
bd.read_at(0, &mut buf).await.unwrap();

// verify that the buffer is filled with what wrote previously
buf.as_slice().into_iter().map(|b| assert_eq!(b, 0xff)).for_each(drop);

We think this can help a lot of database projects as well, where they typically have all the smarts in their database engine and they want the most simple (but fast) storage device. For a more elaborate example see some of the tests in mayastor/tests. To communicate with the children, the Nexus uses industry standard protocols. The Nexus supports direct access to local storage and remote storage using NVMe-oF TCP. Another advantage of the implementation is that if you were to remove the Nexus from the data path, you would still be able to access your data as if Mayastor was not there. The Nexus itself does not store any data and in its most simplistic form the Nexus is a proxy towards real storage devices where the transport may vary. It can however, as mentioned, "transform" the data, which makes it possible to store copies of your data within different cloud systems. One of the other ideas we have is to write a block device on top of a S3 bucket such that you can create PVCs from [Minio](https://min.io/), AWS or any other compatible S3 bucket. This simplifies the replication model for the Nexus itself somewhat but creates a bit more on the buffering side of things. What model fits best for you? You get to decide!

Local storage

If you do not have a storage system, and just have local storage, i.e block devices attached to your system, we can consume these and make a "storage system" out of these local devices such that you can leverage features like snapshots, clones, thin provisioning, and the likes. Our K8s tutorial does that under the water today. Currently, we are working on exporting your local storage implicitly when needed, such that you can share storage between nodes. This means that your application, when re-scheduled, can still connect to your local storage except for the fact that it is not local anymore. Similarly, if you do not want to use anything other than local storage, you can still use Mayastor to provide you with additional functionality that otherwise would require you setup kernel specific features like LVM for example.

Exporting the Nexus

The primary focus of development is using NVMe as a transport protocol. The Nexus uses NVMe-oF to replicate a volume's data to multiple devices on multiple nodes (if required).

Client

Although a client for gRPC server is not required for the product, it is important for testing and troubleshooting. The client allows you to manage storage pools and replicas and just use `--help` option if you are not sure how to use it. CSI services are not covered by the client.

In following example of a client session is assumed that mayastor has been started and is running: ``` $ dd if=/dev/zero of=/tmp/disk bs=1024 count=102400 102400+0 records in 102400+0 records out 104857600 bytes (105 MB, 100 MiB) copied, 0.235195 s, 446 MB/s $ sudo losetup /dev/loop8 /tmp/disk $ io-engine-client pool create tpool /dev/loop8 $ io-engine-client pool list NAME STATE CAPACITY USED DISKS tpool 0 96.0 MiB 0 B tpool $ io-engine-client replica create tpool replica1 --size=10 $ io-engine-client replica create tpool replica2 --size=1000 --thin $ io-engine-client replica list POOL NAME THIN SIZE tpool replica1 false 10.0 MiB tpool replica2 true 1.0 GiB $ io-engine-client replica destroy tpool replica1 $ io-engine-client replica destroy tpool replica2 $ io-engine-client replica list No replicas have been created $ io-engine-client pool destroy tpool ``` ## Links - [Our bindings to spdk in the spdk-rs crate](https://github.com/openebs/spdk-rs) - [Our vhost-user implementation](https://github.com/openebs/vhost-user) ## License Mayastor is developed under Apache 2.0 license at the project level. Some components of the project are derived from other open source projects and are distributed under their respective licenses. `http://www.apache.org/licenses/LICENSE-2.0` ### Contributions Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Mayastor by you, as defined in the Apache-2.0 license, licensed as above, without any additional terms or conditions. [![FOSSA Status](https://app.fossa.com/api/projects/custom%2B162%2Fgithub.com%2Fopenebs%2Fmayastor.svg?type=large&issueType=license)](https://app.fossa.com/projects/custom%2B162%2Fgithub.com%2Fopenebs%2Fmayastor?ref=badge_large&issueType=license)