The OpenGSQ Python library provides a convenient way to query servers from applications written in the Python language.
The library supports a wide range of protocols. Here are some examples:
from opengsq.protocols import (
ASE,
Battlefield,
Doom3,
EOS,
FiveM,
GameSpy1,
GameSpy2,
GameSpy3,
GameSpy4,
Kaillera,
KillingFloor,
Minecraft,
Quake1,
Quake2,
Quake3,
RakNet,
Samp,
Satisfactory,
Scum,
Source,
TeamSpeak3,
Unreal2,
Vcmp,
WON,
)
The recommended installation method is using pip:
pip install --upgrade opengsq
Here’s an example of how to query a server using the Source protocol:
import asyncio
from opengsq.protocols import Source
async def main():
source = Source(host='45.147.5.5', port=27015)
info = await source.get_info()
print(info)
asyncio.run(main())
You can also use the Source Remote Console:
import asyncio
from opengsq.exceptions import AuthenticationException
from opengsq.rcon_protocols.source_rcon import SourceRcon
async def main():
with SourceRcon("123.123.123.123", 27015) as source_rcon:
try:
await source_rcon.authenticate("serverRconPassword")
except AuthenticationException:
print('Failed to authenticate')
response = await source_rcon.send_command("cvarlist")
print(response)
asyncio.run(main())
This library additionally provides an opengsq
command-line utility
which makes it easy to query game servers from your terminal. Run
opengsq -h
for usage.
# query server using source protocol
opengsq source --host 123.123.123.123 --port 27015 --function get_info
You can find information about tests and results at https://python.opengsq.com/tests/protocols