Wine builds made by me, Oro. Probably using wine-tkg-git
Issues will also be stored on GitLab.
For wine-wayland builds, run them with the variables DISPLAY=''
and WAYLAND_DISPLAY='wayland-0'
to put them on Wayland. Otherwise, they will run through X/Xwayland.
On Steam, you can set the launch args like so:
export DISPLAY='' && export WAYLAND_DISPLAY='wayland-0' && %command%
Note that the wine-wayland builds will NOT work inside of Gamescope, as it only gives applications access to an X socket. Wayland applications being used inside of gamescope will instead make windows on your native Wayland compositor.