-> Start of the mesh algorithm Triangle4XP.
Mesh command: ./Utils/Triangle4XP_v130.app -pAuYBV 94235.1044 111120 1201 1201 0 0 1 1 -32768 2.402 10 46.26144879267277 ./Tiles/zOrtho4XP_+32+034/Data+32+034.alt ./Tiles/zOrtho4XP_+32+034/Data+32+034.weight ./Tiles/zOrtho4XP_+32+034/Data+32+034.poly
Loading altitudes from DEM file.
Loading curv_tol geographic weights.
Computing curvatures from altitudes.
Opening ./Tiles/zOrtho4XP_+32+034/Data+32+034.poly.
Opening ./Tiles/zOrtho4XP_+32+034/Data+32+034.node.
Constructing Delaunay triangulation by divide-and-conquer method.
Sorting vertices.
Warning: A duplicate vertex at (0, 0.268555446215) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.277844514983) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.314991277246) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.444884967167) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.454155939415) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.481963132172) appeared and was ignored.
Warning: A duplicate vertex at (0, 0.491230287948) appeared and was ignored.
Warning: A duplicate vertex at (0.75899624691, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.873457506366, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.875783285112, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.886234523423, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.886234523423, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.888277161101, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.894951628527, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.904115822816, 0) appeared and was ignored.
Warning: A duplicate vertex at (0.952608290408, 0) appeared and was ignored.
Warning: A duplicate vertex at (1, 0.379961464357) appeared and was ignored.
Warning: A duplicate vertex at (1, 0.417066328463) appeared and was ignored.
Warning: A duplicate vertex at (1, 0.824211101613) appeared and was ignored.
Forming triangulation.
Removing ghost triangles.
Recovering segments in Delaunay triangulation.
Constructing mapping from vertices to triangles.
Recovering PSLG segments.
ERROR: Triangle4XP crashed !
If the reason is not due to the limited amount of RAM please
file a bug including the .node and .poly files for that you
will find in ./Tiles/zOrtho4XP_+32+034.
Hello
here log:
Archive.zip