Open osrf-migration opened 10 years ago
Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
Pull request #36 solved the issue of multiple meshes for many models, such as bowl, beer and bookshelf.
bowl
beer
bookshelf
However, trying to spawn more than one instance of models such as coke_can, construction_cone or dumpster now gives the following WebGL error:
coke_can
construction_cone
dumpster
Error: WebGL: drawElements: bound vertex attribute buffers do not have sufficient size for given indices from the bound element array
Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).
for reference, pull request #38 commented out code for reusing models.
Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
Pull request #36 solved the issue of multiple meshes for many models, such as
bowl
,beer
andbookshelf
.However, trying to spawn more than one instance of models such as
coke_can
,construction_cone
ordumpster
now gives the following WebGL error:Error: WebGL: drawElements: bound vertex attribute buffers do not have sufficient size for given indices from the bound element array