The HaptixContactPointsCallback gets the contact points that involve a specified model name, with two bodies in contact randomly assigned as link1 or link2. This assignment is important, since the contact information is specified in the reference frame of link1. It would be nice to make sure link1 is part of the specified model.
Original report (archived issue) by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
The
HaptixContactPointsCallback
gets the contact points that involve a specified model name, with two bodies in contact randomly assigned as link1 or link2. This assignment is important, since the contact information is specified in the reference frame of link1. It would be nice to make sure link1 is part of the specified model.