otternq / AndroidOpenGLLearning

Learning to use OpenGL ES in a native Android App
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Android OpenGL Learning

Purpose

Preparation for CS428 (Games and the Virtual Environment) at the University of Idaho.

Goals

Tabs

Triangle

A triangle that spins faster as a user clicks farther away from the bottom left corner. The background also changes color based on click location.

Square

A square that transitions based on Sin(x) and Cos(x)

Cube

A cube that bounces up and down while rotating

References