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Question or suggestion?
Join the Discord Server - https://discord.gg/XqyCNEq
See the YouTube Channel for some how-to videos: https://www.youtube.com/channel/UCH7LuCxJkg_wJ0l2KUHia0g
You can also read the player documentation to see all of the available commands.
Scripting support and Example scripts
Create multiple character profiles with persistent global variables.
Create custom highlight strings of foreground/background colors with full regex capability.
Create macros for keypad navigation or quick keyboard actions.
Create aliased commands for less typing.
As an example, l2
can become load arrows
, or atk mace
can become .hunt offhand lob mace
.
Provide substitute text based on regex to add or replace game text. For example, adding numbers to mana perception or weapon appraisals.
You can provide a list of things to ignore being shown.
Customize and save your window layout with draggable/resizable windows. Create custom windows and show/hide existing windows with the #window command.
Get live updates of vitals (health, mana, stamina, concentration, spirit), experience fill and gain, tdps, and room players, monsters, and objects.
Toggle and persist window timestamps and border settings.
See live available cardinal directions with the direction pinwheel.
See your current location on the map.
Get directions to named locations or room numbers and automatically move to that location using #goto.
Easily see additional mapped exits besides the cardinal directions.
Compatible with Genie map files.
Read more about Automapper and get instructions for installing map files.
Active scripts are listed in a toolbar at the top of the screen. Scripts can be paused/resumed/aborted, show script vars, or change debug level, all from a menu.
You can remove window borders for a text-only experience.
This project uses Carthage for dependency management. Run the following at the root of the project to download and install dependencies.
$ brew update
$ brew install carthage
$ ./carthage_update.sh
Use .xcworkspace workspace instead of .xcodeproj project after installation.
Install xcpretty to run unit tests on the command line.
$ gem install xcpretty
$ ./build.sh