purescript-thermite
is a PureScript wrapper for purescript-react
. It does not provide all of the functionality of React, but instead provides a clean API to the most commonly-used parts of its API. It is possible to use purescript-react
for more specialized use cases.
bower update
pulp build
pulp test -r cat > html/index.js
You can also now use npm test
to run the test command above.
Thermite components are defined in parts:
Here is an example. We'll build a component which displays the value of a integer-valued counter.
First of all, we need to import some modules:
import Thermite as T
import React as R
import React.DOM as R
import React.DOM.Props as RP
import ReactDOM as RDOM
In our component, users will be able to take two actions - increment and decrement - which will be represented as buttons later:
data Action = Increment | Decrement
The state of our component is just an integer:
type State = { counter :: Int }
The initial state is zero:
initialState :: State
initialState = { counter: 0 }
Our rendering function uses the React.DOM.*
modules to create a HTML document containing a label and two buttons. The buttons' onclick
handlers are given functions which generate the correct actions. The dispatch
function, which is passed as the first argument to render
, can be used to build such a function, by providing an action:
render :: T.Render State _ Action
render dispatch _ state _ =
[ R.p' [ R.text "Value: "
, R.text $ show state.counter
]
, R.p' [ R.button [ RP.onClick \_ -> dispatch Increment ]
[ R.text "Increment" ]
, R.button [ RP.onClick \_ -> dispatch Decrement ]
[ R.text "Decrement" ]
]
]
The performAction
function interprets actions by passing a function to the state update function, which is responsible for updating the state using record updates:
performAction :: T.PerformAction State _ Action
performAction Increment _ _ = void (T.cotransform (\state -> state { counter = state.counter + 1 }))
performAction Decrement _ _ = void (T.cotransform (\state -> state { counter = state.counter - 1 }))
Note: PerformAction
returns a coroutine, which can emit many asynchronous state updates using cotransform
. This approach also allows us to create asynchronous and/or chunked action handlers (using AJAX or websockets, for example):
getIncrementValueFromServer :: Aff Int
performAction :: T.PerformAction State _ Action
performAction Increment _ _ = do
Just amount <- lift getIncrementValueFromServer
void $ T.cotransform $ \state -> state { counter = state.counter + amount }
With these pieces, we can create a Spec
for our component:
spec :: T.Spec State (T.WithChildren ()) Action
spec = T.Spec {performAction, render}
Note that the new purescript-react needs some typechecking assistance for
props
-Spec
needs an extra{ children :: Children | props }
field in its props, yet that field is not necessary when creating a react element with itsprops
argument.
WithChildren props
is just an alias for{ children :: Children | props }
.
Finally, in main
, the defaultMain
function from the
purescript-thermite-dom
library can be used to render our component to the document body by specifying the initial state:
import Thermite.DOM (defaultMain)
main = defaultMain spec (const initialState) "MyComponent" {}
The Spec
type is an instance of the Semigroup
and Monoid
type classes. These instances can be used to combine different components with the same state
and action
types.
In practice, the state
and action
types will not always match for the different subcomponents, so Thermite provides combinators for changing these type arguments: focus
and foreach
. These combinators are heavily inspired by the OpticUI library.
See the example project for examples of these kinds of composition.
focus
focus
(and the related functions focusState
and match
) are used to enlarge the state and action types, to make it possible to embed a component inside a larger component.
focus
takes a lens, which identifies the state
type as a part of the state type of the larger component, and a prism, which identifies all actions of the smaller component as actions for the larger component. focusState
is used when only the state
type needs to be changed, and match
is used when only the action
type needs to be changed.
As a simple example, we can combine two subcomponents by using a Tuple
to store both states, and Either
to combine both sets of actions:
spec1 :: Spec S1 _ A1
spec2 :: Spec S2 _ A2
spec :: Spec (Tuple S1 S2) _ (Either A1 A2)
spec = focus _1 _Left spec1 <> focus _2 _Right spec2
Here, _1
and _Left
embed spec1
inside spec
, using the left components of both the state Tuple
and the Either
type of actions. _2
and _Right
similarly embed spec2
, using the right components.
focus is responsible for directing the various actions to the correct components, and updating the correct parts of the state.
split
split
is used to handle child components which might not be present, for
example, when a parent object contains a Maybe
state.
type Parent = { child :: Maybe child }
_child :: LensP Parent (Maybe Child)
_child = lens _.child (_ { child = _ })
_ChildAction :: PrismP ParentAction ChildAction
childSpec :: Spec Child _ ChildAction
spec :: Spec Parent _ ParentAction
spec = focus _child _ChildAction $ split _Just childSpec
foreach
Where focus
embeds a single subcomponent inside another component, foreach
embeds a whole collection of subcomponents.
foreach
turns a Spec eff state props action
into a Spec eff (List state) props (Tuple Int action)
. Note that the state type has been wrapped using List
, since the component now tracks state for each element of the collection. Also, the action
type has been replaced with Tuple Int action
. This means that when an action occurs, it is accompanied by the index of the element in the collection which it originated from.