patta [m.]: _leaf; alms bowl; attained_
% flutter --version
Flutter 3.22.2 • channel stable • https://github.com/flutter/flutter.git
Framework • revision 761747bfc5 (2 weeks ago) • 2024-06-05 22:15:13 +0200
Engine • revision edd8546116
Tools • Dart 3.4.3 • DevTools 2.34.3
sudo apt-get install openjdk-17-jdk
Tools > SDK Manager
Tools > SDK Manager
Preferences > Appearance & Behavior > System Settings > Android SDK > SDK Tools
sudo apt-get install adb && sudo usermod -aG plugdev $LOGNAME
flutter doctor
and follow any remaining instructions$ flutter doctor --android-licenses # produces:
Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
cd ~/Downloads && tar xzf tar xzf openjdk-17.0.0_osx-x64_bin.tar.gz
sudo mv jdk-17.0.0.jdk /Library/Java/JavaVirtualMachines/.
echo 'export JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk-17.0.0.jdk/Contents/Home' >> ~/.zshrc
# or .bash_profile
rbenv install 3.2.2
flutter precache
and flutter doctor
and follow any remaining instructions--user-install
optionln -s ~/Library/Application\ Support/Google/AndroidStudio4.1/plugins ~/Library/Application\ Support/AndroidStudio4.1
flutter devices
- if you get a "device busy" message, reboot MacOS and phone. This might be helpful: https://github.com/flutter/flutter/issues/66862 and https://github.com/flutter/flutter/issues/66862#issuecomment-758967875"Untrusted Developer"
If you are building using a personal Team Profile, you will need to trust your developer profile. You will need to do this every time you reinstall (delete + install) the app in Debug mode:
Settings > General > VPN & Device Management > Developer App > Apple Development: {your name} > Trust {your name}
Cannot Access Local Network:
If you get DioError: ... Failed host lookup: 'your-computer.local'
you can try the following:
Settings > Privacy > Local Network > Pariyatti
(on your iPhone)
** This should (in theory) be set by Bonjour Services as per: https://flutter.dev/docs/development/add-to-app/ios/project-setup#local-network-privacy-permissionsXCode Signing Failures:
$ make run env=local # produces:
Could not build the precompiled application for the device.
It appears that your application still contains the default signing identifier.
XCode routinely changes build configuration recommendations in ways that are not backward-compatible.
If you open XCode with the recommended command (open ios/Runner.xcworkspace
) you may see some config recommendations.
Try accepting them but make sure you can build and run from Flutter (without XCode) before committing them.
If you are using an automatically-generated certificate, you will need to regenerate it once a week.
Opening XCode with open ios/Runner.xcworkspace
, selecting your iPhone, and running with ⌘R should regenerate it.
If this does not work, sometimes the Pariyatti Apple Development Team may be stuck.
If you suspect it is, try switching your Team profile to {Your Name} (Personal Team)
under
Project Navigator > Runner > Signing & Capabilities > Team
, then running with ⌘R.
Error (Xcode): No profiles for 'app.pariyatti' were found: Xcode couldn't find any iOS App Development provisioning profiles matching
'app.pariyatti'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass
-allowProvisioningUpdates to xcodebuild.
make help
make init-clean
make init
make help
make clean
make build
make test
make run env=local # local Kosa server to test Kosa dev changes
Flutter Build/Run Failures:
Try:
make repair
make repair-xcode
Flutter Package Versioning Failures:
Try:
flutter upgrade
flutter pub upgrade
make clean
:sunrise_over_mountains: Everything below this point is for project admins. If this is your first time building the Pariyatti Mobile App, you can stop here. :) :sunrise_over_mountains:
master
is for release builds. Merging changes into master
causes a build in CodeMagic which publishes to the Play Store.development
is for debug builds. These are not published to the Play Store but are automatically emailed to developers. Do version bumps in the development
branch only.development
branch either in the pariyatti/mobile-app
repo or in your own personal repo. When you are finished a User Story, submit a PR to the development
branch. Stories should be thoroughly tested before they are merged into master
.Promotion:
[feature] ==> [development] ==> [master]
| | | | |
dev PR debug/test PR release
To add a new "Today" card, there is quite a bit of duplication. Please see:
lib/model/*CardModel.dart
lib/ui/widgets/cards/*Card.dart
lib/ui/screens/today/TodayScreen.dart -> _buildCardsList()
lib/ui/screens/account/tabs/BookmarksTab.dart -> _buildCardsList()
lib/local_database/cards.dart
lib/local_database/database.dart
lib/local_database/drift_converters.dart -> toDatabaseCard() / toCardModel()
Then clean and build to re-generate database stubs:
make clean
make build
Database migrations are done in database.dart
by bumping schemaVersion
.
In order of preference:
Use a build from CodeMagic. Avoid locally signed release builds.
If for some reason CodeMagic isn't available: Get the keystore.jks
and keystore.properties
files from the Vault, copy them locally, and build locally.
# Create these files:
/android/keystore.jks
/android/keystore.properties
# Build + Run signed Android app with production environment:
flutter run --release --target lib/main_prod.dart
# Generate Android signing keystore from these instructions
# https://flutter.dev/docs/deployment/android#create-a-keystore
# Make sure to name the file "keystore.jks" and put it right inside the `/android` directory
# Copy sample properties file
cp android/keystore.sample.properties android/keystore.properties
# Fill in the key-alias, store-password and key-password as per your
# keystore inside the copied keystore.properties file
# Run signed Android app with production environment
flutter run --release --target lib/main_prod.dart
Ask Steven Deobald or Tanmay Balwa for an account if you cannot see the app:
https://codemagic.io/app/623f06b866f7430a541f6528
We have two builds:
To release a new version publicly, please see https://github.com/pariyatti/mobile-app/blob/master/doc/RELEASING.md
If you have answers to these questions, please move them to the top and put the answer in a sub-bullet.
What's the Right Way to do i18n?
Could the HomeScreen state switch be a tiny object unto itself?
Can Drift Converters move into multiple files?
Copyright (c) 2019-present, Pariyatti