Basically I want to do collision detection of 2 sprites with the same type
of tiles. I tried entering both sprites in the tdata dictionary, but it
only does collision detection for the sprite entered later. Maybe you could
develop a way in which I can do collision detection for 2 sprites with the
same type of tile?
I'm using pgu version 0.12.3, python 2.6 on linux.
Original issue reported on code.google.com by karan.ko...@gmail.com on 11 Apr 2010 at 4:58
Original issue reported on code.google.com by
karan.ko...@gmail.com
on 11 Apr 2010 at 4:58