parogers / pgu

Automatically exported from code.google.com/p/pgu
GNU Lesser General Public License v2.1
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PGU - PyGame Utilities

Install

pip install pygame-pgu

NOTE PGU is in need of more contributors. Email me (peter.rogers@gmail.com) or jsobueno@gmail.com if you're interested in evolving the codebase.

I (jsbueno) am giving some care to this code basic, and likely making a Python-3 only release soon.

A collection of handy utilities and libraries created by Phil Hassey, released under the LGPL v2.1 (see LICENSE.txt for more details).

The current PGU code base:

https://github.com/parogers/pgu

Old website location:

http://www.imitationpickles.org/pgu/
philhassey@yahoo.com

Modules:

tileedit  -- edit tga based images
leveledit -- edit tga based levels in tile, isometric, and hexagonal formats
tganew    -- create tga files
levelfancy-- prettyify your levels

gui     -- gui with standard widget, dialogs, html, connections, and themes
html    -- html rendering utilities
layout  -- layout utilities
text    -- text rendering utilities

tilevid -- sprite and tile engine
isovid  -- isometric sprite and tile engine
hexvid  -- hexagonal sprite and tile engine (alpha)
engine  -- state engine
timer   -- a timer for games with set-rate FPS
high    -- high score tracking
ani     -- animation helpers
algo    -- helpful pathfinding algoritms
fonts   -- font wrappers, bitmapped fonts

Vera.ttf is from:

http://ftp.gnome.org/pub/GNOME/sources/ttf-bitstream-vera/1.10/
see that site for more information about the font.

PS. most things citing "TGA" file format will just work with PNG and other file formats out of the box: TGA used to be the sole 32bit image format supported directly by Pygame when the codebase was created. The codebase does no verification on the filetypes or requested filenames, just foward it to Pygame - which nowadays (2024) support a lot of other image types.

Documentation

To build the PGU documentation, run the build.py script found under docs:

$ cd docs
$ python build.py
$ your-favorite-browser index.html

To understand pgu.gui -- read: http://www.w3.org/TR/REC-html40/ (pgu.gui is based heavily on my HTML background)

To understand the pgu.gui default theme -- read: http://www.w3.org/TR/REC-CSS2/box.html (the theme uses the css 2 box model)

Example scripts can be found in the examples directory.

THANKS