parsehex / incremental-forest

Chop down trees, sell logs and hire workers to chop more trees.
https://parsehex.github.io/incremental-forest/
MIT License
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Incremental Forest

An attempt to make a character-controlled incremental game.

The rest of this readme is from the forked repo https://github.com/lean/phaser-es6-webpack

Features

Setup

To use this bootstrap you’ll need to install a few things before you have a working copy of the project.

1. Clone this repo:

Navigate into your workspace directory.

Run:

git clone https://github.com/lean/phaser-es6-webpack.git

2. Install node.js and npm:

https://nodejs.org/en/

3. Install dependencies (optionally you could install yarn):

Navigate to the cloned repo’s directory.

Run:

npm install

or if you choose yarn, just run yarn

4. Run the development server:

Run:

npm run dev

This will run a server so you can run the game in a browser.

Open your browser and enter localhost:3000 into the address bar.

Also this will start a watch process, so you can change the source and the process will recompile and refresh the browser

Build for deployment:

Run:

npm run deploy

This will optimize and minimize the compiled bundle.

Credits

Big thanks to this great repos:

https://github.com/belohlavek/phaser-es6-boilerplate

https://github.com/cstuncsik/phaser-es6-demo