patrickhadlaw / rhythmc-rs

A Rust to GLSL/SPIR-V compiler framework
MIT License
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rhythmc-rs

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A Rust to GLSL/SPIR-V compiler framework. The goal of this crate is to allow creation of GLSL shaders written in pure rust within a crate. This is useful for the following reasons:

Why it is called rhythmc?

The name roots from the Game Engine this framework is built for (a private project for now, maybe).

Prerequisites

Authors

Build instructions

$ cargo build

Test instructions

$ cargo test
$ cd macros && cargo test
$ cd compiler && cargo test