paulbreuler / Pathfinding

A* path finding setup in Unity based on 3D grid
MIT License
20 stars 4 forks source link

Flocking #2

Open paulbreuler opened 7 years ago

paulbreuler commented 7 years ago

If AI are walking the same path rather than creating x paths for x units have AI flock around leader to limit path calculations and improve look and feel of AI groups.