This is an opensource project that is a personal exploration of A* for grid based pathfinding. I'm working on this as part of hackathons and free time as a way to continue exploring my passion outside of my day job.
Goals:
Stretch Goal:
Key | Action |
---|---|
Left Click | Move target |
Right Click & Drag | Rotate Camera |
WASD | Pan Camera |
R | Respawn AI to random spawn points |
Space | Scatter AI paths |
A* algorithm based off YouTube tutorial by Sebastian Lague https://www.youtube.com/watch?v=-L-WgKMFuhE&list=PLFt_AvWsXl0cq5Umv3pMC9SPnKjfp9eGW
Sebastian's original tutorial was made into a GitHub repo that can be found at: https://github.com/SebLague/Pathfinding