Closed paulbreuler closed 7 years ago
Coroutine start stop changed in Unity 5.x forward. You can now store a reference to previous coroutine.
Coroutine lastRoutine = null; lastRoutine = StartCoroutine(YourCoroutine()); // [ ... ] StopCoroutine(lastRoutine);
Reference: http://answers.unity3d.com/questions/934490/stopcoroutine-is-not-stoppinsg-my-coroutines.html
Coroutine start stop changed in Unity 5.x forward. You can now store a reference to previous coroutine.
Reference: http://answers.unity3d.com/questions/934490/stopcoroutine-is-not-stoppinsg-my-coroutines.html