paulloz / godot-ink

Ink integration for Godot Engine.
MIT License
604 stars 42 forks source link

Missing installation info for mac #57

Closed JeFawk closed 1 year ago

JeFawk commented 1 year ago

Describe the bug

I'm a bit confused so apologies for my lack of knowledge. On my current Godot 4.1.1 there is no button to create the .csproj file, so I don't think I can follow the installation instructions. This is the only option I have in the Tools:

image

Is there something I'm missing or doing wrong maybe?

To Reproduce

Environment

Additional context

paulloz commented 1 year ago

Hello,

By the looks of it, I'd say you are not using the .NET version of Godot? https://godotengine.org/download/macos/ https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_basics.html

JeFawk commented 1 year ago

Hello,

By the looks of it, I'd say you are not using the .NET version of Godot? https://godotengine.org/download/macos/ https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_basics.html

Apologies, you are correct, I am using the top one. Must I install the .NET version for this plugin to work?

image
paulloz commented 1 year ago

Yes, this repository only provides C# code.

JeFawk commented 1 year ago

Yes, this repository only provides C# code.

I understand, my bad, thank you for explaining.

paulloz commented 1 year ago

I'll leave this open for now. Feel free to continue here if you're experiencing more difficulties.

JeFawk commented 1 year ago

Getting stuck at the runtime part of the guide. After adding the script to the VBoxContainer and building the project again

image

Godot starts throwing all these errors:

image

I tried this last night and it was the same thing happening. Today I made a brand new project and started following the steps again, only to run into the same issue.

Any ideas if you'd be so kind?

paulloz commented 1 year ago

Not really. This is a common error in Godot 4.1 (see godotengine/godot#78513), but I never personally experienced it while using GodotInk. Nor have I heard of other people experiencing it.

JeFawk commented 1 year ago

Not really. This is a common error in Godot 4.1 (see godotengine/godot#78513), but I never personally experienced it while using GodotInk. Nor have I heard of other people experiencing it.

Thank you, I'll follow the development of that bug. The Ink preview worked, so I guess after that bug is fixed I can run the plugin :) thanks for the help!!

hunterloftis commented 2 months ago

With this version of Godot, I consistently hit the unloading assemblies bug with godot ink:

Godot v4.3.stable.mono - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i7-1280P (20 Threads)