paulwinex / pw_MultiScriptEditor

Python Editor for CG Applications
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Multi Script Editor v2.0.4

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paulwinex.com

Tutorials

This is a cross application, cross platform and open source Python editor, which can be run as a standalone application or embedded in another application. The main purpose for integration - the ability to script in Python.

Key features

Existing integration modules

RV Integration in nebukadhezer branch

If necessary, you can extend this to make your own integration module. The main pre condition - Should be used Python2.7.

Houdini features

Nuke features

Maya features

3DsMax features

How to install

Standalone Houdini install Maya install Nuke install 3DsMax install

You can use single module installation for each case. Just extract module multi_script_editor to somewhere (no spaces and non ascii characters in path) and add this path to PYTHONPATH before start your app.

For example:

Extract to '/home/username/myscripts/multi_script_editor'

Add this path to PYTHONPATH environment variable

Windows:

set PYTHONPATH=c:/users/username/myscripts

Linux

export PYTHONPATH=/home/username/myscripts

Python

os.environ['PYTHONPATH'] = '/home/username/myscripts'

Do this for each app.

License

This project is licensed under the MIT License