pawn-lang / sa-mp-fixes

Includes and plugins to fix various issues in the SA:MP server that can be fixed externally, leaving the devs time for other things.
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Proper work of DisableInteriorEnterExits after gmx (requires Pawn.RakNet plugin to fix) #138

Closed NexiusTailer closed 3 years ago

NexiusTailer commented 3 years ago

If the gamemode is changed after this function has been used, and the new gamemode doesn't disable markers, the markers will not reappear for already-connected players (but will for newly connected players).

As for the solution can be tried sending outcoming RPC InitGame (id 139) for all connected players with right value of Interior Enter Exits parameter.